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» ANYONE WHO STILL USES THIS SITE, READ THIS!
Be A Hero! EmptyThu Dec 08, 2011 3:51 pm by Revival

» Blood On The Dance Floor!
Be A Hero! EmptyFri Nov 11, 2011 8:17 am by Seppie

» Revival's "Magical" Tileset
Be A Hero! EmptyMon Nov 07, 2011 2:31 pm by Revival

» Some Site News
Be A Hero! EmptyWed Nov 02, 2011 10:57 pm by Seppie

» Fate/Zero - Berserker Lancelot (Sprite)
Be A Hero! EmptyThu Oct 13, 2011 1:16 pm by Revival

» Revival's Advanced Fishing Event
Be A Hero! EmptyWed Oct 12, 2011 1:26 pm by Revival

» Fishing Girl Sprite
Be A Hero! EmptySun Oct 02, 2011 12:10 pm by Revival

» T-Rex Sprites by Revivel
Be A Hero! EmptySun Oct 02, 2011 11:46 am by Revival

» The deal with the adfly pages.
Be A Hero! EmptySun Aug 21, 2011 2:20 pm by Revival


+2
Evie
Seppie
6 posters

    Be A Hero!

    Seppie
    Seppie
    Admin


    Posts : 105
    Reputation : 6
    Join date : 2011-07-21
    Age : 29
    Location : Washington, IN

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    Post by Seppie Mon Aug 01, 2011 1:14 pm

    Be A Hero! Beaher10

    Synopsis:
    In the Village of Raiko, items of sentimental value to the locals have gone missing. You, Seppie, along with Evie, have decided to go in search for the items! You will encounter creatures and tough decisions, but the reward is well worth it! As a great man once said, "Fuck a hero, be yourself!"

    World:
    The Village of Raiko is the main setting. There are the fields to the south, the cliffs to the north, the forest to the east.

    Characters:
    Seppie:
    ~ 18 years old
    Male
    Enjoys spending time with Evie

    Evie:
    ~ 17 years old
    Female
    Enjoys being with Seppie, going through the field.



    Screenies:
    Field Middle
    Be A Hero! Fbc4cl

    Field Upper
    Be A Hero! V7bm6g

    Raiko Village
    Be A Hero! 1zvz5lv

    A Broken Bridge
    Be A Hero! S4rght

    Fixing The Bridge
    Be A Hero! 10fpbfb

    Talking to Marty
    Be A Hero! 96ezrl


    Credits:
    Scripts:
    Tankentai SBS
    > Enu
    > Mr Bubble
    > Kylock
    > Shu
    > AlphaWelp

    Victory Aftermath
    > Yanfly

    Menu
    > Yanfly

    Battlebacks
    > Yanfly

    Title
    > IMP1

    Graphics:
    > Seppie
    > Famitsu
    > Blackscrap
    > Enterbrain

    Music/Sound:
    > Seppie
    > Enterbrain

    Mapping/Events/Story/Characters:
    > Seppie
    Evie
    Evie


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    Join date : 2011-07-21

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    Post by Evie Mon Aug 01, 2011 2:21 pm

    I like it =)
    Seppie
    Seppie
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    Post by Seppie Mon Aug 01, 2011 2:24 pm

    Updates will be in this post...

    8/1/2011 - Looking for Beta Testers! PM me.3
    8/2/2011 - Signed up for BT: Revival
    8/2/2011 - NEW EXPECTED RELEASE DATE: 8/25/2011 (Due to some problems, I need to re-vamp a few things)
    8/2/2011 - Features list added to post.
    8/3/2011 - Progress added to post.

    FEATURES:
    (To be implemented by Final Release. Some may or may not be included in any betas or demos.)

    • Sideview Battle System
    • Original Story Line
    • Custom Skills
    • Animated Battlers
    • Fun Side-Quests
    • More to come...?


    PROGRESS:
    Mapping: [-][-][][][] 40%
    Dialogue: [-][][][][] 20%
    Characters: [-][-][-][][] 60%
    Story: [-][-][-][-][] 80%
    Graphics: [-][-][-][][] 60%
    Music: [-][-][][][] 40%



    Last edited by ブロークン on Wed Aug 03, 2011 10:55 pm; edited 7 times in total
    Revival
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    Post by Revival Mon Aug 01, 2011 11:17 pm

    looking forward to this!
    Seppie
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    Post by Seppie Tue Aug 02, 2011 12:16 pm

    Updated.
    VoxDei
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    Post by VoxDei Tue Aug 02, 2011 6:39 pm

    Looks good, I like it.
    Seppie
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    Post by Seppie Wed Aug 03, 2011 10:42 pm

    Thanks, Vox. Hopefully you'll get to play it.

    BTW: Updated.
    Revival
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    Post by Revival Thu Aug 04, 2011 8:31 am

    I'm playing right now and I have to say 2 min in and I'm already enjoying it, I especially like that the Poring's are tough enough that you have to use strategy...it prevents players just running through and killing everything, so far you get 2 thumbs up

    Also music is a definite positive!!

    Well after being pwnd by a Poring Green I can safely say you have a nice game over screen haha!

    Here's a small error report:
    Spoiler:
    Seppie
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    Post by Seppie Thu Aug 04, 2011 9:57 am

    -Character Marty can only be talked to once. (Same with the guy in the blue actually, but he only reappears if you re-enter the map)

    I believe I have fixed this, after having sent you the beta demo.

    -In the building with the sign and two doors, the right door puts you inside a wall, however you CAN get out

    Whoops. I never thought to check the one on the right. It's fixed, now.

    -The event after you cross the bridge, about Marty's house, repeats every time you step on that tile, a simple control self switch fix.

    This has been fixed.

    -I don't know if you edited the Yanfly aftermath or your iconset, but something has affected the aftermath loadout, when you level up there is no icon beside the stat (maybe you did that) but where it shows STR 4-5 that dash is replaced with a rectangle and it looks kinda funny

    I have NO idea what you mean by this. Upload a screenshot and I'll see what I can do.

    Thanks for all the feedback, Revival.

    Oh, and.. I was using the YEM Enemy Levels, but that proved to be buggy. For example, I was fighting two Black Porings, both with 410 HP. When one died, the others HP dropped to 260. Now they are very easy to kill, but I will definitely be fixing that before the final release.
    Revival
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    Post by Revival Thu Aug 04, 2011 11:48 am

    Yeah I didn't think you would get it lol, describing things has never been my forte -_-

    Alright well here's some shots, I'll show you my lvl up and yours.

    Spoiler:

    Notice how on mine beside each stat there is a symbol for example the sword has str and the lvl has a badge...also on mine in between the numbers there's an arrow -> on yours it that weird txt rectangle
    Seppie
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    Post by Seppie Thu Aug 04, 2011 12:24 pm

    Yeah, I see it now. I'm using RTP Iconset, and I haven't touched the script. I'll take a look at it and see what I can do.
    Revival
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    Post by Revival Fri Aug 05, 2011 10:59 am

    Might I ask what the full name of the script is?... yanfly scripts seem to have been released in generations therefore his oldest scripts are still floating around even though they've been updated, it ight be that you're just using an out of date battle aftermath script.
    Seppie
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    Post by Seppie Fri Aug 05, 2011 2:17 pm

    I'm using the latest version. Generation III, Yanfly Engine Melody. I know all about his scripts. YERD, YEZ, YEM. I haven't gotten around to tinkering with it yet. Going to now.

    Sidenote: MY HAIR IS A FUCKING RAINBOW NOW!
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    Post by Suzy-Q Fri Aug 05, 2011 8:10 pm

    This looks great Razz

    Your hair is a rainbow??
    Seppie
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    Post by Seppie Fri Aug 05, 2011 10:21 pm

    Very Happy Thanks. I hope to have it done by ~15th. Because the 16th is my first day of school as a Junior and I'll have tons of shit homework to do. >.<

    And yeah, it's rainbow.
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    Post by Esoteric Richie Mon Aug 08, 2011 8:18 pm

    This looks like the shit, nigga. You gotta upload a public demo

    Revival: I'm not gonna go after you too bad since your new, but PLEASE no more racism, I'm glad to see you're participating in the forums, but just show a little respect please.

    Seppie: Racism is perfectly fine, if you're the race you're offending.


    Last edited by Seppie on Mon Nov 07, 2011 11:11 pm; edited 2 times in total (Reason for editing : Stuff it.)

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