Since this fishing event is much more complex then the original, as such I do not really want to try and explain it all on here, instead I will be providing you with a small demo, as well as a youtube link to see it in action (alteration have been made since the video, only improvements)
The Demo:
The Demo Video:
Features:
-With the use of a simple switch, bait can now be successfully used.
-Perfectly timed event to make fishing just as it should be, not too slow, not too fast
-Includes a sprite with a fishing rod, so you can create your own fishing sprites or request them from me!
If you attempt to replicate this event, and adding in new fish, new bait, simply use conditional branches, but be careful, if you go overboard it will become very hard to work with!
Please do not take credit for this event, although you cannot own an event, I don't want people going around saying they came up with the idea, and event, I put alot of time into this.
If you require assistance, feel free to ask here.
The Demo:
- Spoiler:
The Demo Video:
- Spoiler:
The most noteable change since this video, is that the speech bubbles no longer sink to the players head at any point
Features:
-With the use of a simple switch, bait can now be successfully used.
-Perfectly timed event to make fishing just as it should be, not too slow, not too fast
-Includes a sprite with a fishing rod, so you can create your own fishing sprites or request them from me!
If you attempt to replicate this event, and adding in new fish, new bait, simply use conditional branches, but be careful, if you go overboard it will become very hard to work with!
Please do not take credit for this event, although you cannot own an event, I don't want people going around saying they came up with the idea, and event, I put alot of time into this.
If you require assistance, feel free to ask here.
Thu Dec 08, 2011 3:51 pm by Revival
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